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Guys, my only complaints with this game are that it lags sometimes (like when I manage to score 50+ kills with a single round from the L115A1 rifle (or any other high-powered gun, actually), and that the Benelli M1014 is only available on the Insane Asylum map (awesome job there, too. I'll review that in a bit :3).
Gameplay: 9/10. Starts off slow, but gets fast-paced fairly quickly. If you don't use the right combination of weapons, tactics and just running, expect do die before the 15th wave. Awesome addition with the upgradeable barricades (IIRC, the previous version only went up to brick walls).
Weapons: 10/10. Awesome selection, seems like each weapon has it's own benefits and drawbacks (example: MG4 LMG (unlocked in the Infirmary, $10,000 to buy. 400 round magazine, same damage as the 417 at close range, alhough the damage penalty at longer ranges is noticable, slow reload, but the movement speed penalty compared to the M60 seems to be slightly less (always a plus if/when you get cornered).
Enemy variety: easy 10/10. From the basic Zacks, to the Re-Animators (the big red guys. FUCK, they're annoying). Keeps you on your toes, and (hopefully) teaches you early on to prioritize your targets (i.e don't go after the loner when there's a horde of chefs in the same room as you, take out the Re-Animators first, then everything else, or if you're me, take out everything else, THEN the Re-Animators).
Levels: 9/10. Honestly, I feel like there could have been more here, like say 5-Star General (no movement penalty with heavy weapons), maybe something like increased explosives damage when you make 2nd Lieutenant, etc etc.
Now, to answer Knokka's questions. Badassness doubles your maximum health, and Witness The Fitness increases your running speed to RAGE levels (though sadly, removes that perk's availability), without the annoying red border on the screen.
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"Why has no one pointed this out yet?"
My favorite scene has to be Luigi's Hat.
"Ohh, I'm black yo, I'm black yo, an I'm blackity-black an I'm black ya'll!"
Freakin' classic, man. But where'd you get the audio for the Goomba from?
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I can't help but notice the people complaining that it's too hard, like skillz101 saying that it takes 5 or 6 zeds 20 to 30 seconds to kill the base. That is a lack of skill on the part of the gamer, not a problem with the game itself. If you can't kill those 5 or 6 zeds in less than 20 seconds, what the f*** are you even DOING playing the game in the first place?
And, with THAT out of the way, it's
REVIEW TIME!
Personally, my only issue is how hard it is to effectively use the Jackhammer. I know it fires damn fast, but I think 30 rounds/sec is TOO fast, even for an auto shotgun. Poor fire control leads to wasted ammo, which leads to more time spent reloading, which = you getting killed faster.
Gameplay - 9/10. Gets kinda boring after the 80th level of owning the bastards with the SCAR, DE, Laser Cannon, SPAS-12 and the GAU-18. but it's always fun coating the field in blood, guts, gore and dismembered bodies.
graphics - 9.5/10. Would have liked to see an adjustable graphics option, even if it was just tapping the Shift key or something.
Weapon variety - 20/10. You covered all the bases, from pistols to magnums, assault rifles to miniguns and theoretic weapons like the laser cannon. Personal favorites are the SCAR, DE, SPAS-12, FN Five-seveN and the Laser Cannon.
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